Compound Machines
In this unit, students will explore how mechanisms and machines can be used to create and convert motion, increase speed, increase torque, and create mechanical advantage.
Included Curriculum:
5 Lessons
Minimum Time Commitment:
(11) 60-Minute Class Periods
Grade Level:
6th - 8th
Lessons
The Spark:bit - Motor Override Mode
In this lesson, students will learn how to use the Motor Override Mode on the Spark:bit to control Motor Modules and Light Modules. This lesson does not require any computers or programming.
Creating & Converting Motion
In this lesson, students will learn how to create and convert different types of motion using Kid Spark engineering materials. Then, students work as a team to create a custom design that converts motion.
Links & Linkages
In this lesson, students will learn how different types of linkages can be used to redirect or convert motion. Students will build a series of mechanisms and then work as a team to create a custom design that includes a linkage.
Gears & Gear Trains
In this lesson, students will learn how gears can be used to increase torque or speed. Students will build, modify, and analyze a simple gear train and then work as a team to create a custom design.
Compound Machines
In this lesson, students will build a compound machine and determine its total mechanical advantage. Then, students will work as a team to design and create a custom compound machine.
Unit Assessment
In this performance-based assessment, students will complete a series of tasks as they demonstrate their understanding of the core ideas and concepts that were covered throughout this unit.